Friday, May 21, 2010
When Hip-Hop Boarded the Soul Train
"Soul Train" was a television show started in 1970 by Don Cornelius, and was aimed at the general audience to show positive images of the Black community. Essentially, it was a recorded club party! They played the latest music and had different musicians perform (i.e. Aretha Franklin, Stevie Wonder, Elton John, just to name a few), gave everyone the latest scoop on fashion and showed off the newest dance moves.
One thing "Soul Train" accomplished was to be the first T.V. show to air breakdancing. They cleared the dance floor and allowed a segment just for the poppers and lockers from Los Angeles to do their routine.
Although the dance element of hip-hop is known for being something from the streets, "Soul Train" broke the mold of hip-hop's being something that is only for the streets because of the glamor and positive reputation the show had on its audience.
Whatever was on Soul Train meant nothing but good things; so, when an element of hip-hop appeared in the show, the audience felt hip-hop was a positive thing to embrace. That segment opened so many doors for other hip-hop artists to grace the stage of "Soul Train." It also was the inspiration behind "Yo! MTV Raps", a show dedicated to exploring the culture of hip-hop and to entertaining the general audience with hip-hop music videos.
Basically, "Soul Train" was a stepping stone in making hip-hop approachable to people outside of the community.
Thursday, May 13, 2010
Hip-Hop Fashion, Music, and Sports! Thank you, Ice Cube.
I don't want to reveal too much about the documentary, so enjoy the clip and tune in to ESPN for its re-airing of the film. Check the schedule for its next showing!
Friday, May 7, 2010
Hip-Hop Pit Stop: Washington, D.C.
Washington, D.C. is one of the places where hip-hop got its funky and rhythmic beat through the influence of Go-Go music. Go-Go was a style of funk music with a twist percussionists lived for because of its heavy reliance on drums and congas. Basically, Go-Go was a funkier and more rhythmic version of disco music. It was groovy and raw at the same time!
Dating to 1976, Go-Go blasted the D.C. music scene with bands like Rare Essence, Experience Unlimited (also known as E.U.) and Trouble Funk. Chuck Brown, who was credited as "The Godfather of Go-Go," used the improvisational type of music as a transition to the next song when he performed live with his band, The Soul Searchers. It was his way to respond to the cheapness and popularity of the disco D.J.s who had the advantage of spinning into the next song without missing a beat when they D.J.ed at local clubs. Brown allowed his drummers and percussionists to keep playing how ever they wanted to as he spoke to the crowd with call-and-response lyrics. That kept the crowd hype, plus it was a very innovative way to move into the next song.
By the time the 1980s rolled around, everybody was traveling to D.C. to witness Go-Go. In the early 1980s, Island Records founder Chris Blackwell took interest in the sound and wanted to sign bands to the label to make it almost like a Go-Go label. Unfortunately, due to heavy competition amongst the bands, none of them wanted to be on the same label. So, for the most part, Go-Go bands continued playing music unsigned and with their only exposure coming from their live shows. In 1988, Spike Lee featured the band E.U. in his movie "Skool Daze" and their hip-hop classic "Da Butt" on its soundtrack.
After "Da Butt" grew popular, hip-hop musicians took note of it and wanted to incorporate Go-Go on their records. Artists like Salt-N-Pepa, Kid N' Play, and DJ Kool had Go-Go influence on their hit songs like "Shake Your Thang" (Salt N' Pepa), "Rollin with Kid N' Play" (Kid N' Play) and "Let Me Clear My Throat" (DJ Kool). Those artists added more energy and an impeccable rhyme flow to their records that had not been touched by the founders of Go-Go.
Go-Go is still around in the D.C. area as artists like CCB, Familiar Faces, and UCB perform live throughout the metro just like those before them had in the '80s.
Sunday, May 2, 2010
Spiritual Strain of Hiphop Part 2 - Christianity
Christianity is one of the religions that use hip-hop as that form of tool. Also known as "Holy Hip Hop," hip-hop art in Christian culture has been known as the new and hip way to rally a younger audience into the church. People from the Christian faith that believe hip-hop, although it is "created by man," is used for God's purpose to reach out to the youth. Those who accept Holy Hip-Hop hold similar beliefs as the Universal Zulu Nation, but believe it is the principles of Christianity that need to be pushed in the lyrics and that the Christ figure should be added into songs. Even some famous hip-hop artists are now apart of the Holy Hip-Hop community, including Christopher "Play" Martin (from the hip-hop rap group Kid N' Play) and Kurtis Blow.Below is the video "Hip Hop Church" that was aired on Current TV covering hip-hop in the church. It features Kurtis Blow as well as other emcees who rap in the name of Jesus.
The connection between hip-hop and the Christian church is nothing new. Actually, Black music today, as well as any music genre, has origins laced in the Black church. For starters, oration in hip-hop culture is a derivative of the call-and-response style of preaching. Think about it: how many times have you been to a hip-hop concert and the artist will say "if you in the place to be, make some noise!"? It's the same in the Black church. Typically, a preacher will ask his congregation, "if you hear me, say amen?" And then the church will respond saying, "amen." That particular style in both the church and in concert is used to pull energy from the crowd and bring them together. And this is used in all kinds of concerts, but it is also a style used in Black Christian churches.
Sunday, April 25, 2010
Spiritual Strains of Hiphop
Within the culture of hip-hop lies another element often ignored by mainstream society -- religion. There has always been the question of where the people of hip-hop get their energy from, and the answer is often umbrellaed as an energy that is used to fight freedom. However there is a deeper layer in the hip-hop community than the mere desire to be equal, and most people attribute it to a form of religion within hip-hop culture formed by hip-hop pioneer Afrika Bambaataa.Their tenets also stand against any form of racism, instead promoting peace among every human and the environment. It also references Supreme Mathematics as the foundation for "life, creation, everything." An example of Mathematics in hip-hop could be directed to the Wu-Tang Clan's debut album Enter the Wu-Tang: 36 Chambers:

- Eric B. & Rakim
- KRS-One
- X-Clan
- GURU
Thursday, April 15, 2010
Spectacular Vernacular: The Development of Hiphop Rhetoric
Thursday, April 8, 2010
LOOKING FOR A HIPHOP HEAD TO BLOG FOR ACRN!

Here's the scoop: I graduate this June, and I would definitely love to see this blog for ACRN continue. One important thing about hip-hop is dropping knowledge, as well as carrying on tradition, so I am seeking some writers who are knowledgeable about hip-hop that want to post pieces on this site on anything hip-hop.

There aren't many requirements to this job; in fact, it is more fun than anything! Your only duty is to post one blog - whether it is a small, 200-word joint, or a piece of media, or an elaborate article - per week. This is not a paid position, but it is a great way to get some experience out there working for a radio station and online magazine, plus it'll reap some great clips to add to your resume.
If you have any questions about this position, feel free to shoot me an email me at sw138506@ohio.edu, or the ACRN blog editor Krisi Nehls at knehls@gmail.com!
Saturday, April 3, 2010
Hiphop's 5th Element: Kickin' Knowledge
As mentioned before, hip-hop culture is typically broken down into four elements: emceeing, breaking, DJing and graffiti. Throughout this blog we've examined these artistic aspects and how much they have impacted the globe. However, we haven't discussed one other important element in hip-hop culture: Knowledge.Sunday, March 14, 2010
The Real Hiphop 101: The H2Ed Guidebook Series
Beyond trying to teach hip-hop as a subculture in America, different educational systems (from elementary schools to colleges) are exploring ways to use hip-hop's creativity and energy to help students learn about cultural, social and political issues in today's world. After digging deep in some textbook crates, I found one of the rare books that explains the best ways to use hip-hop as an educational tool - The Hip-Hop Education Guidebook by the Hip-Hop Association.Plus, the book shows ways to use breakdancing to explore human anatomy and the laws of physics. In short, this book explains how hip-hop educates its community, and it takes hip-hop outside of the streets by putting it into the schools. It also addresses how to approach things such as diversity, leadership development, cultural heritage and identity in ways the hip-hop culture has done in its past - with its arts.
Tuesday, March 2, 2010
The Real Hiphop 101: That's The Joint! The Hiphop Studies Reader

Released in 2004, That's The Joint! The Hip-Hop Studies Reader is a 628-page textbook with hundreds of articles dating back to the 70s, when hip-hop first began. It covers all of the artistic and cultural elements within hip-hop in sections classified by art, race, gender, politics and hip-hop's impact on the world.
The editors of this book, Murray Forman and Mark Anthony Neal, managed to find all types of articles, from newspapers, magazines, radio interviews and even scholarly journals. Some articles are written by different famous hip-hop scholars, including Dr. Michael Eric Dyson, Nelson George, Joan Morgan and Bakari Kitwana.
Saturday, February 20, 2010
AAS 357: The Real Hiphop 101
Yeah, I know you can teach someone about the ins and outs of the hip-hop culture, but never did I know that you could reserve a space on campus, as a faculty member of a university, and let students register and receive credit for learning about a subculture in America, including a curriculum and required textbooks!
Monday, February 15, 2010
Still Tippin': A Chopped and Screwed Blogpost
DJing has many dimensions within its own element in the hiphop culture -- the scratching, the blending, the mixing and more. But one dimension is always left out of the bunch, and that is the art of chopped and screwed. Founded and based in Houston, Texas, chopped and screwed is a part of the DJing element of hiphop, relevent for how different aspects of culture comes out in its technique and for its connections to its hometown. It also known as controversial because of how people may interpret it. Being that it is, it is a techniques still finding its fit in hiphop.
Thursday, February 4, 2010
Hiphop Pit Stop: Detroit, MI
Friday, January 22, 2010
Hiphop Video Games: DJ Hero

Well, since this looks like a turntable, feels like a turntable, and sounds like a turntable, then it's a turntable - right?

Tuesday, January 19, 2010
Hiphop Video Games: Flow
If you can't keep up with the rhythm to most hiphop songs, you have no need to worry - there's a game for that.In 2005, Ubisoft released the game "Flow: Urban Dance Uprising," a b-boy flavored DDR video game full of hiphop tracks and breakbeats. Using your Dance Pad, PS2 controller, or even an EyeToy Camera, you have the ability control the guy or gal breaking for points for more songs, costumes, territory, and ultimately respect.
If only it really felt that way.
Don't get me wrong! The tracks selected for this game were great, including Kurtis Blow, Rakim, and the Sugar Hill Gang. Although they were the typical breaking/break dancing/b-boying/b-girling (whatever you call it; I'll explain that later though) songs that no hiphop head could not dance to, the developers in charge of the music could have dove a lot deeper in the crates for better hiphop records. I expected more breakbeats and got a lot of mixes from different styles of DJing from all over the world. Even though it's a good thing to hear hiphop mixes from other countries, the game should have kept the soundtrack filled with original breakbeats that b-boys and b-girls first fell in love with.
Another problem I had with the game was the simplicity of the dance moves. I know we're not all breakers; most of us can barely dance, let alone break dance! Even beyond all that, I would've thought we would have more control than step left, right, up and down. I really thought I was going to get to use my hand for this game, like breakers usually do with their footwork, but was heavily disappointed when I only got four ways to move. The closest the game got to the footwork in breaking was the top-rock, where breakers use their feet to bust moves as well as their hands to taunt the opponent and add dance moves. I wanted to at least try a handstand or spin, or, in all honesty, hurt myself after several attempts.The good news is the dance moves for Flow aren't as easy as normal DDR games. Even the "easy" setting is pretty difficult for people who aren't good at moving their feet. This game is for those who are naturally loose when they dance. If you are stiff when you dance, this game will be a challenge for a long time.
The overall problem with this game was the lack of connection between the art and culture of breaking and video gaming. There were plenty of opportunities where the developers could have made gamers feel like they are really breaking but fell short. From the music to the controls, there was only a small taste of a simulation of breaking. More beats, movements and options would've given gamers a better experience of hiphop, especially if they want a more physical experience. Thanks to the lack of development (and what I am assuming is also lack of research), the game was ultimately too simple to flow with hiphop.
Tuesday, November 17, 2009
Hip-Hop Video Games: Jet Set Radio Series

Jet Set Radio (known in the U.S. as Jet Grind Radio) came out in the summer of 2000. It was a game where you were given the power to tag a city up. Rolling on jet-powered skates
and blasting headphones, your character backpacked as many cans of spray paint as he or she could in order to make a street rep in the city of Tokyo-to.
Its linage to the real tagging experience was cool, plus it had a soundtrack that any hip-hop head would appreciate. Featuring hip-hop group Jurassic Five and DJ Mixmaster Ice, the game gets some hip-hop cool points from me. What also gives this game more hip-hop credibility is how well-connected the plot was to the actual culture of graffiti. The graphics for the game itself were on point, and the artwork used to cover the city was pretty decent. You could tell the developers of this game did their homework.
My only problem with the game was that it was a bit too easy. One click here, one click there, and voila, you've just went wildstyle! Plus, the characters weren't very personable -- in fact they were pre-packaged. Graffiti is all about personalization, and this game wasn't cutting it at all, from the characters to the tags.
At least until Jet Set Radio Future came. Released in the beginning of 2002 for the XBox, this game suddenly went on mega-steroids. The plot fast-forwards into 2024 -- although the characters looked the same -- and the "new" characters carry on the tradition of tagging Tokyo-to with the finest artwork.The only difference is the police have beefed up their arsenal, which makes it tougher to tag when drama awaits. And the game is especially tougher with the additions of controls on the Xbox controllers versus the old Dreamcast controllers, making you focus on the strokes, the timing and the size. The graphics were much better, plus you got to make your own tags AND use them in the game (because its nothing like seeing you own tags on the TV screen)!
To keep all things hip-hop on this blog, the soundtrack for this game wasn't as good as the first one; it was just too techno for me. But I would still enjoy this game because there's seriously nothing like seeing your own tags (although you would probably never do it in real life) on the TV screen.
Monday, November 16, 2009
Beyond Hip-Hop: Video Games


Deconstructing the DJ: Blending It All Together
Mick Boogie mixing it up in Cleveland
One DJ that mastered the art of blending is DJ AM. He, along with drummer Travis Barker, made a series of mixes called Fix Your Face involving two ultimate instruments: the drums and the turntables. Not only did the mix sound awesome, but it took DJing and turntabl-ism to a whole new level! Another DJ who has mastered the art of blending is Mick Boogie. His best mix had to be Unbelievable and Dillagence, both being tributes to two gifted hip-hop artists (Biggie and J Dilla). Click their names for the mix tapes and see for yourself!
Wednesday, November 4, 2009
Deconstructing the DJ: Forms of Scratch
There are over a dozen techniques within scratching, which is basically the art of moving a record back and forth on a turntable. I won't go into all of them, but I can get into the most widely used and innovative scratches in the history of hip-hop.
The first scratching technique is the Transformer scratch. The transformer scratch is where the record is moved (in whatever motion the DJ prefers) while the crossfader is rapidly tapped open and closed. Doing this will make the music go in and out of play, allowing the sound to resemble that of a Transformer (like the 80s cartoon it was named after).

Another scratching techniques is the Crab scratch. This technique is more for show than an actual technical sound creator because it exists when the DJ taps the crossfader open and closed with each finger while moving the record by hand. The motion made in this scratch will make the hand moving the crossfader resemble a crab. It does however provide an increase in sound or an easy fade out of a song, allowing the DJ to implement other techniques a lot quicker.
A third well-known scratching technique is the Flare. This is similar to how you would scratch using the Transformer technique, but the sound comes off as a flare (like you're throwing the sound out to the dance floor). To do a flare, a DJ clicks the crossfader twice while bringing the record forward (on the first click) then backward (on the second click). This technique also embodies the Chirp and the Orbit scratches.
The last technique is the Scribble scratch. Basically the DJ vibrates the record (or moves the record back and forth very rapidly) so that it makes a sound like someone is scribbling on a notepad. It gives one of the most distinct sounds in turntablism and, if done with the perfect record, will get the party amped.
All of these techniques combined can make party-goers go nuts, especially if the DJ does the right scratch with the right record. It is this form of DJing art that people in and out of the hip-hop community look forward to whenever they see a DJ around.
A good series of videos to watch on scratching is from DJ Qbert. If you start with one of the videos featuring him from the above techniques, you will be able to see his other demonstrations of the many forms of scratching.
Monday, November 2, 2009
The Basics: Deconstructing the DJ

Whereas the emcee uses his or her own words to identify themselves, DJing is basically the artistic element in hip-hop involving a turntable. Artists spin records in such a way that expresses their musical taste and can also express their views on a political or social issue. An advantage DJs have over emcees is that DJs can tell a story without saying a word; their stories are instead told through the records they play, samples used and many other techniques.
In the beginning stages of Ding, DJs used to just play disco records. What set them aside from disco clubs -- aside from having these spin sessions at a house or block party -- was that they would cut and blend two records together during a song's break. Everyone who attended the party waited for the break to come so they could hear the mixture of the bongos and drums flow together and dance the night away. Much credit for cutting and blending goes to Grandmaster Flash. During the mid 70s he took his family's turntables and would find as many ways possible to creatively repeat a certain line by James Brown or any other record with a break beat.
But it was during the mid '70s, a DJ by the name of Grand Wizzard Theodore discovered the "scratch" -- when a DJ would move the record back and forth to make a scratchy sound while keeping it in rhythm with the record, which was not being scratched. Once the scratch grew popular among the rest of the DJ's, many techniques formed out of it, most replicating sounds and motions of animals, cartoon characters, TV personas and political figures. This particular art -- the experimentation of music through multiple turntables -- is now known as turntablism, where all forms of expressing one’s self with a turntable is fair game.

